These events are time-speed-distance competitions held on public roads at legal speeds. The objective is to come as close as possible to the optimal travel time between checkpoints hidden along the the rallye route. The second, but very important objective is to not get lost while following the coded instructions around town! Rallyes usually begin in Lot 51 one Friday a month. The club also hosts one day rallye on a Saturday or Sunday near the end of the semester that typically ends at an interesting location, such as a paintball park, go-kart track.

 

Teams consisting of a driver and a navigator (and sometimes a carload of friends) can compete in either novice or expert classes and trophies are awarded to top finishers.

 

RULES

 

4. CONDUCTING THE RALLYE

 

4.1 THE RALLYE COURSE

 

The rallye course shall include at least three controls, including the last control. The first portion of the rallye will be a speedometer and odometer check during which the competitors will have a chance to check their speedometer and odometer against those used to measure the rallye. This location will be identified in the course instructions.

 

A) The course shall be measured to the hundredth [previously tenth] of a mile with the 1/100 place estimated and the times figured to the nearest second.

 

B) The course shall not include driveways, gravel roads, dirt roads, dead ends, or private roads. Only named, public streets, roads, or highways shall be used. Streets that are missing signs may be used as long as it is noted in the rallye instructions.

 

4.2 CONTROLS (CHECKPOINTS)

 

Controls are for the purpose of keeping track of competitors and their elapsed times. Each checkpoint will be manned by at least two workers.

 

A) Controls will be indicated by a sign or other marker. The arrival time of the car will be the time it passes this marker. Any car stopping or making a U-turn within sight of the control with the obvious intent of killing time will be considered as having arrived at the time that it stopped or made the U-turn.

 

B) Controls will be open ten minutes before the first car is due to arrive and will remain open until twenty minutes after the last car is due. Any car more than twenty minutes late arriving at a control is considered to have missed that control and will be penalized accordingly.

 

4.3 ROUTE INSTRUCTIONS

 

A) Route instructions should be written such that they are followed in numbered order.

 

B) Route instructions may either be written out or abbreviated. Acceptable abbreviations are:

L – left

R – right

S – straight

CAST – change average speed to

R# – right at # opportunity

SRIP – sign reading in part

SOL SRIP – sign on left reading in part

SS – stop sign

SL – stoplight

YBL – yellow blinking light

RBL – red blinking light

YLD – yield sign

T – “T” intersection

Y – “Y” intersection

SS/YLD – combination of stop sign and yield sign

SL/YLD – combination of stoplight and yield sign

RR – railroad crossing

 

Other abbreviations may be used if defined in an individual rallye.

 

C) Opportunities: An opportunity must be a named, numbered, or otherwise significant (such as feeder/access roads) street. It must have a sign visible at the entry point or should be specified “unmarked” in the rallye instructions. The street name/number sign may be on either side of the intersection/road. Dirt, gravel, and dead ends are counted as opportunities if they have a sign. However, at no time may they be driven on in a rallye. A traffic circle such as the one on campus is marked by a turn into it and a turn out of it.

 

D) U-turns are not allowed on the rallye course.

 

E) Priorities: These items take priority over other types of markings in this order: lights, signs (stop/yield), T/Y (any forced turn), and numbered opportunities.

 

F) No defaults may be used.

 

4.4 SIGNS

 

A rallye competitor must not have to look more than ninety degrees from his direction of travel for a sign. Signs on rallyes must be illuminated or reflective.

 

4.5 SCORING

 

A) One penalty point will be assessed for each second early or late at a checkpoint.

 

B) 600 points will be assessed for entering a checkpoint from the wrong direction.

 

C) 2400 points will be assessed for missing a checkpoint. This is also the maximum point that can be assessed for one leg.

 

4.6 TEAMS

 

Unless otherwise specified, a rallye team will consist of two members, a driver and a navigator. They are solely responsible for operation of the vehicle, reading the route instructions and calculations (if desired). Additional passengers may not participate in the above activities.

 

4.7 TIME ALLOWANCES

 

A) Time allowances will be given for delays caused by trains, roadblocks,

parades, military convoys, roads blocked by accidents, or any other reasonable

cause subject to approval by the event master and/or the rallye chairman. There will be no time allowances for mechanical breakdowns.

 

B) Time allowances must be presented to the rallye master or a worker within fifteen minutes of arriving at the next checkpoint.

 

4.8 DISQUALIFICATION

 

A rallye team may be disqualified for:

A) Reckless driving as reported by another competitor, subject to approval by the event master or rallye chairman.

 

B) A ticketed traffic violation

 

C) The use of or being under the influence of mind-altering chemicals including, but not limited to alcohol, by anyone in the vehicle.

 

D) Opening of the panic packet prior to the final control

 

E) Any team found to be using restricted devices

 

F) Any team found to be cheating in any way

 

4.9 AWARDS

 

Awards will be awarded to the highest place team in each class on the following basis:

ENTRIES AWARDS

1-3 1

4-6 2

7-9 3

 

One additional award for every four additional entries.

 

5. CLASSES

 

 

5.1 EXPERT CLASS

 

A) Expert class is for teams with previous experience in road rallying.

 

B) Any team may run in expert class

 

C) If one member of a team is required to enter in expert class, then that team must enter in expert class.

 

D) Programable calculators, laptop computers, or any other rallye computer/systems will no longer be allowed in expert class. GPS systems may still be used. This does not include non-programmed calculators, which are allowed in any class.

 

5.2 NOVICE CLASS

 

A) Novice class is for people with little or no experience in road rallying.

 

B) Novice class shall be restricted from using GPS devices, programmable calculators, laptop computers, or any other rallye computer/system. Novice class will, however, be able to use maps and non-programable calculators.

 

C) Once a team or team member has won three rallyes or the semester championship, then they must enter subsequent rallyes in expert class, starting the following semester.

 

5.3 OTHER CLASSES

 

Other classes may be created as warranted

 

6. SEMESTER RALLYE CHAMPIONSHIP

 

6.1 CHAMPIONSHIP POINTS

 

A) Ten championship points will be given to the first place finishers, nine points to the second place, and so on to tenth place, which will receive one point. Eleventh and lower will also receive one point.

 

B) The rallye master and workers will receive either driver or navigator points for working or being rallye master only once per semester.

 

6.2 CHAMPIONSHIP

 

A) The semester championship will consist of at least three TSD rallyes.

 

B) A driver or navigator must compete in at least 50% of the rallyes to be eligible for the semester championship.

 

C) The driver in each class with the most points in each class will be the championship driver for that semester.

 

D) The navigator in each class with the most points in each class will be the championship navigator for that semester.

 

E) In the event of a points tie:

1) The competitor that did not work receives preference.

2) The competitor with the most wins receives preference, and so on through the places.

3) The competitor with the lowest points totals from the season’s rallies will receive preference.

 

F) Driver and navigator points are non-transferable.